Advanced audio player for files and web radio stations. Fully skinnable, configurable playlist, web radio search, visualisation plugins and more. Written by Matthias "UltraGelb" Böcker.
Emulator of legacy PC computers and MS-DOS system. MorphOS port by Marcin "Morgoth" Kurek.
|0.74.1||1 481 kB||utilities|
Official MorphOS Software Development Kit. Contains two GCC compilers, set of system include files, programming oriented, powerful text editor Scribble, examples, tutorials etc.
|2015-06-19||35 298 kB||development|
Powerful 24-bit, layered bitmap paint program. Has been released for free by TVPaint Développement. This archive has been repacked, so one does not need to mess with virtual floppies and installation process, the only step needed is entering included serial number after the first program start.
|3.59||3 795 kB||graphics|
An unofficial sequel of "The Great Giana Sisters" platform game. Excellent, oldschool graphics, high playability. Done by R. Boixel, S. Sahaib, J. S. Mumford, A. Oldmeier et al. MorphOS port by Frank Wille.
|1.001||7 462 kB||games|
Screenbar plugin displaying CPU load in a fully configurable (and skinable) way. Requires MorphOS 2. Written by Matthias "UltraGelb" Böcker.
A MUI custom class for displaying images using guigfx.library. M68k binary. Written by Matthias Bethke.
A complex ARexx script (with GUI) joining MPlayer, HTTPResume, and XSLTProc for finding, viewing, downloading and transcoding YouTube movies. Written by Paolo Germano.
A VNC (Virtual Network Computing) protocol client for MorphOS. Allows for remote control of any computer running VNC server. Supports ZLib compression. Written by Mark "bigfoot" Olsen.
The third incarnation of Quake, ported to MorphOS by Mark "bigfoot" Olsen. The archive contains a shell based game server and installer downloading Quake III Arena patch. The archive does not contain game data.
|r2||1 637 kB||games|
Amstrad CPC family computers emulator. Except of precise emulation it features full screen and overlay display, memory editor, editor for CPU and chipset registers, breakpoints and more. Written by Philippe Rimauro.
|1.11||1 329 kB||utilities|
|Return to Castle Wolfenstein|
One of classic 3D first person perspective shooters. Based on Quake III engine. The gameplay takes player back to the World War II times, to different Nazi military and research facilities. The archive contains both singleplayer and multiplayer game. Note that the archive requires the original game CD for installation. Ported by Mark "bigfoot" Olsen.
|1.0||3 353 kB||games|
A large (over 1000) set of drawer and application icons + deficons in PNG format. Includes icons for all system drawers and many icons for different applications. Includes also images for menus and Ambient lister toolbars. 3D style, but a bit different than MorphOS default. Designed by Patrick "Patbest" Jung.
|2.5||10 484 kB||system|
Simply the best IRC client for MorphOS. Written by Oliver Wagner and Jamie van der Berge. Ported to MorphOS by Nicolas "Henes" Sallin. Since version 3.5.29 AmIRC is free for use (does not require a key anymore).
Very good e-mail client. MUI based. Supports SMTP, POP3 and basic IMAP. Advanced antispam filter. Unicode support. Handles HTML mails.
|0.42||1 797 kB||network||2015-12-24||2552|
Another classic 3D game. TinyGL port done by Mark "bigfoot" Olsen. The archive does not contain game data.
Emulator of Sony PlayStation (PS1) console. MUI based GUI. Ported and enchanced by Mathias "AmiDog" Roslund.
|0.10.5||1 101 kB||utilities|
A fast and powerful implementation of SDL (Simple DirectMedia Layer) library for MorphOS done by Illka "Itix" Lehtoranta. Archive also contains old 14.0 version in case some games are not compatible.
|16.1||1 284 kB||system|
Powerful 3D modelling and rendering software. 3D accelerated modeller. MorphOS port by Guillaume "Yomgui" Roguez. This is an old version, with lower memory requirements.
|2.46||7 284 kB||graphics|
Tool for localizing applications. Allows for keeping all translations in a single file called Catalog Script (*.cs). Features MUI graphical interface. Written by Guido "Geit" Mersmann.