A simple, but nice "Mahjongg Tiles" clone using SDL library. Written by Dave Ashley, ported by Ilkka "Itix" Lehtoranta.
|Selmas Memory Game|
A simple memory card game featuring child drawings as graphics. MUI based. Written by Stefan Blixth.
Yet another Sokoban clone, done in MUI Royale by Marko Drag.
|1.0||2 837 kB||games|
Classic solitaire card game. Contains Klondike and FreeCell games. Changeable cardsets, statistics, undo, and more features. MUI based. Written by Kai Nickel, Dirk Stöcker and Sebastian Bauer, ported to MorphOS by Nicolas "Henes" Sallin.
Fast sudoku puzzle solver using optimized brute-force algorithm. Offers instant and live solving. It can also hint a single random or selected field. Written by Grzegorz Kraszewski. Source code included.
Yet another Sokoban clone with not so bad graphics. Can be played with mouse or keyboard. Unlimited undo feature. Written by David Joffe, ported by Marc "MaVaTi" Le Douarain.
A mathematic algebraph puzzle. In a set of mathematic operations digits are replaced with images. The task of player is to identify which image represents which digit. SymbolRechnen uses only additions and subtractions of four digit numbers. The game is written by Achim Kern (KeHo Software) in Hollywood. The game is in German language.
|2.0||2 814 kB||games|
Puzzle game a bit similar to Tetris, with manga graphics. The game rule is moving color blocks to get 4 of them in line. Written by "rerofumi", ported by "HAK".
|2006.01.13||2 758 kB||games|
A sliding parts puzzle game. Written by Kenn Knowles, ported to MorphOS by Matthias "DJBase" Münch.
|Who Becomes Amiga Guru|
A trivia quiz with questions related to Amiga, MorphOS and AROS. English or German language. Written by Marko Drag.
|1.1||23 744 kB||games|
Word Me Up XXL Demo
An educational word-game for children. The player collects letters scattered in the maze to make words of them, while avoiding obstacles and enemies. The demo version contains 8 out of 64 levels. Game released by Boing Attitude.
|1.53||26 408 kB||games|
A game, where balls of different colors are pushed through labirynth of pipes. The goal is to get 4 balls of the same color together, then they vanish. Written by T. Warkentin, N. Brown and S. Muscroft. MorphOS port by "HAK". Sources included.
|1.0||3 164 kB||games|
In this logic game a player has to disarm mines and visit all destructable fields on complicated playfields with different traps. Don't forget about time limit. Released by Retroguru team, ported by Frank Wille. Requires PowerSDL.
"2.5D" version of Tetris. Bricks are flat, but slide on sides of a square well to its bottom. Lines completed on the bottom are cleared. Port by Matthias "DJ Base" Münch.
Addictive logic game. A train of different coloured marbles travels through a winding trail. A player uses a beam to pick marbles and rearrange their order. Three or more consecutive marbles in the same color will disappear. The goal is to annihilate all the marbles. Game written by Remigiusz Dybka, music by "paniQ". Ported to MorphOS by Herbert "HAK" Klackl.
|1.0.0||21 208 kB||games|